Prabhakaran, A; Mahamadu, A M; Mahdjoubi, L; Manu, P; Che Ibrahim, C K I and Aigbavboa, C O (2021) The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: An empirical study. Engineering, Construction and Architectural Management, 28(5), pp. 1440-1467. ISSN 0969-9988
Abstract
Purpose: This study aims to propose a novel approach to developing an interactive and immersive virtual environment for design communication in the furniture, fixture and equipment (FFE) sector. The study further investigates its effectiveness in enhancing the design communication and coordination between the stakeholder. Design/methodology/approach: Quasi-experimental research was adopted involving 12 FFE professionals, designers and end-users in single-group pre-test-post-test design. The tests were performed primarily to ascertain the impact of the application of interactive virtual reality on delivering furniture design selection and coordination tasks. Further interviews were used to elicit participants' views on the functionality and usefulness of the proposed approach. Findings: The findings indicate that an interactive immersive virtual FFE environment: enhances the productivity of the design team through a collaborative virtual workspace offering a synchronised networked design testing and review platform; reduces the time required for the stakeholders to comprehend the design options and test those; enhances the design communication and quality of the design and encourages the collaborative culture in the industry; improves the design satisfaction of the stakeholders; and finally, requires significantly less time for design decision-making when compared to traditional methods. Research limitations/implications: Future studies should incorporate space planning concepts and explore non-experimental methodologies in a real-life FFE project setup. Practical implications: The proposed approach provides opportunities for enhanced interpretation of design intent in FFE as well as efficiency in design selection and coordination tasks when compared with conventional two-dimensional methods of communication. Originality/value: This study proposes a step change in the way furniture design is communicated and coordinated through an immersive virtual experience. Previous studies have not addressed the issue of impact on design coordination instead focussed on marketing and sales.
| Item Type: | Article |
|---|---|
| Uncontrolled Keywords: | BIM; design communication; fixture and equipment; furniture; virtual reality; visualisation |
| Index terms: | designer, workspace, productivity, satisfaction, platform, efficiency, immersive virtual environment, future study, coordination, option, furniture design, testing, effectiveness, marketing, empirical study, virtual reality, design team, functionality, interview, step-change, design decision, visualization, space planning, methodology |
| Subjects: | design practice, management, research methods, performance management, design process, digital design, decision analysis, data collection methods, profession, business, research design and methodology, virtual reality, innovation studies, design features, professional practice, project delivery |
| Topics: | Stakeholder Management, Roles and Professions, Risk Management, Business Strategy, Engineering Principles, Project Management, Research Practice, Organizational Design, Digital Applications, Design Practice, Quality Management |
| Descriptive scope: | 5 PCTEA |
N.B. Descriptive scope is a count of how many of the five facets of empirical research are indicated by the words used in title, abstract and keywords. It is not intended as a judgement on the research; merely a count of the kind of word we would expect to indicate Phenomenon, Concepts, Theoretical framing, Empirical techniques, Analytical techniques. If all five are present, then a code of “5 PCTEA” will indicate this. If you feel the coding for this record is questionable, we welcome discussion around the terms we matched or the way we categorized them. The facet you would expect may not be coded, or a facet may be coded inappropriately. This can also bear on a larger question, of which facets should be treated as defining in construction management research. Please get in touch, and we will look at it. More details here