Assessing users-designers’ gap of perception to help design for a hybrid product domain: application to sport-health product domain

Millet, A; Abi Akle, A and Legardeur, J (2024) Assessing users-designers’ gap of perception to help design for a hybrid product domain: application to sport-health product domain. Journal of Engineering, Design and Technology, 22(6), pp. 1999-2019. ISSN 1726-0531

Abstract

Purpose: Regarding industrial sports products, there is sometimes a dual sport and health meaning intended by designers. Appearances of sport products are often quite opposite to health products. Design choices made by designers can thus be misunderstood by users. This paper aims to deeper understand the perception gap between designers and users within earlier stages of the design process to limit this confusion and help designers. Design/methodology/approach: The authors propose an approach to help designers defining the perception of a new dual and hybrid product field. The first step is to collect designers’ perception through interviews combined with card sorting. The second step is to compare the perception of designers with that of users. Comparisons are based on an agreement measure. Findings: The approach provides a first step to evaluate the perception of a dual hybrid product field. It allows designers to extract trends and perceptions to be considered for the design of products, to consolidate and confirm their intuitions regarding the intended dual meaning. Originality/value: The main contribution of this paper is to evaluate the perception of a new and non-defined hybrid product field presenting a duality in appearance. This approach can be used by designers either to identify trends to be considered, reinforce the intended meaning, or validate their intuitions while designing products with dual meanings before. © 2023, Emerald Publishing Limited.

Item Type: Article
Uncontrolled Keywords: product design; product semantics; user experience
Index terms: user experience, intuition, methodology, meaning, interview, product design, design process, designer, semantics
Subjects: user-centered design, profession, data collection methods, design methods, analytical methods, innovation and technology management, research methods, sociology, cognitive psychology
Topics: Roles and Professions, Engineering Principles, Research Practice, Design Practice
Descriptive scope: 5 PCTEA

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