Son, J and Rojas, E M (2011) Evolution of collaboration in temporary project teams: An agent-based modeling and simulation approach. Journal of Construction Engineering and Management, 137(8), pp. 619-628. ISSN 0733-9364
Abstract
As construction projects get larger and more complex, it has become clear that no single entity can have complete knowledge of or the abilities to handle all matters. Therefore, collaborative practices among heterogeneous individuals, which are temporarily congregated to perform a project, are required to accomplish common project objectives. On the basis of this premise, this paper introduces an agent-based simulation of the evolution of collaboration within interorganizational networks of construction project teams from game theory and social network perspectives. The simulation confirmed that the fewer individuals are familiar with others in the network, and thereby aware of networks they are involved in, the more time it takes for networks to reach stable states. It was also found that the tendency of cohesion increased as the effort to form relationships with outside partners rose. Furthermore, the results indicated that the more effort needed to form relationships with those from other organizations, the less efficient the networks were. The model of organizational processes developed in this study explicitly incorporated a representation of individual decision makers and their interactions from both active and dynamic standpoints. This model represents a contribution to enhancing the understanding of the affect of organizational aspects on project management and to facilitating the development of tools for investigating organizations in construction.
| Item Type: | Article |
|---|---|
| Uncontrolled Keywords: | networks; organizations; project management; simulation |
| Index terms: | project management, project team, organizational aspect, interaction, collaborative practice, agent-based modelling, interorganizational, construction project team, agent, collaboration, construction project, evolution, game theory, social network, cohesion |
| Subjects: | project management theory and practice, production management, structural engineering, management, collaborative management, behavioral psychology, sociology, practitioner, business, decision models, project delivery, environmental science, modelling and simulation |
| Topics: | Organizational Design, Roles and Professions, Sustainability, Business Strategy, Engineering Principles, Research Practice, Project Management |
| Descriptive scope: | 3 PCT |
N.B. Descriptive scope is a count of how many of the five facets of empirical research are indicated by the words used in title, abstract and keywords. It is not intended as a judgement on the research; merely a count of the kind of word we would expect to indicate Phenomenon, Concepts, Theoretical framing, Empirical techniques, Analytical techniques. If all five are present, then a code of “5 PCTEA” will indicate this. If you feel the coding for this record is questionable, we welcome discussion around the terms we matched or the way we categorized them. The facet you would expect may not be coded, or a facet may be coded inappropriately. This can also bear on a larger question, of which facets should be treated as defining in construction management research. Please get in touch, and we will look at it. More details here