Perceived importance of authentic learning factors in designing construction safety simulation game-based assignment: Random forest approach

Lee, Y Y R; Samad, H and Miang Goh, Y (2020) Perceived importance of authentic learning factors in designing construction safety simulation game-based assignment: Random forest approach. Journal of Construction Engineering and Management, 146(3): 04020002, ISSN 0733-9364

Abstract

The construction industry remains the top contributor of fatalities and major injuries despite its stringent laws, safety technologies, and mandatory construction safety courses. Limited safety knowledge, insufficient safety training, lack of work experience, and ineffective pedagogy in institutes of higher learning (IHLs) are some of the possible reasons for the industry's poor safety performance. Thus, there is an urgent need to improve the construction safety and health (CSH) education in IHLs. Authentic learning was found to be a suitable pedagogical framework to guide CSH education in IHLs. In this study, a simulation game-based assignment was proposed, and feedback was sought from practitioners and undergraduate students. In terms of academic contributions, the study found that the nine characteristics of an authentic learning environment can be grouped into three factors: authenticity, group work, and guidance. Based on a random forest permutation importance evaluation, the three authentic learning factors are more important than the role (student or practitioner) and the number of gaming hours per week. Furthermore, authenticity is the most important factor followed by group work and guidance. From a practice perspective, it is important to note that even though the role is not an important factor in influencing the perceived effectiveness of the proposed simulation game-based assignment, practitioners still have a stronger preference for game design that promotes realism and authenticity, e.g. realistic gaming environment, ability to take pictures of hazards in the game, and an authentic (versus fantasy) game theme. Students have a stronger preference for multiplayer games than practitioners. This study provided the basis for the design of an effective simulation game-based assignment. At the time of writing, a prototype simulation game had been developed based on this study.

Item Type: Article
Uncontrolled Keywords: authentic learning; construction safety; hazard identification; safety training and education; serious games; simulation-based learning
Index terms: fatalities, realism, construction industry, construction safety and health, safety training, effectiveness, undergraduate, pedagogy, hazard identification, safety performance, construction safety, preference, practitioner, authentic learning, prototype, gaming, injury, forest
Subjects: decision-making and reasoning, performance management, education and knowledge transfer, health risk and incident analysis, financial risk, teaching methods, health conditions and diseases, occupational health and safety management, environmental health, industry analysis, practitioner, learning methods, modelling and simulation, curriculum development, environmental science
Topics: Engineering Principles, Research Practice, Health and Safety, Cost Management, Sustainability, Roles and Professions, Quality Management, Education
Descriptive scope: 3 PCT

N.B. Descriptive scope is a count of how many of the five facets of empirical research are indicated by the words used in title, abstract and keywords. It is not intended as a judgement on the research; merely a count of the kind of word we would expect to indicate Phenomenon, Concepts, Theoretical framing, Empirical techniques, Analytical techniques. If all five are present, then a code of “5 PCTEA” will indicate this. If you feel the coding for this record is questionable, we welcome discussion around the terms we matched or the way we categorized them. The facet you would expect may not be coded, or a facet may be coded inappropriately. This can also bear on a larger question, of which facets should be treated as defining in construction management research. Please get in touch, and we will look at it. More details here