Liu, D and Li, C (2025) Construction hazard-recognition training for generation Z students: A comparison study based on eye-movement data. Engineering, Construction and Architectural Management, 32(6), pp. 4029-4050. ISSN 0969-9988
Abstract
Purpose: Safety training can effectively facilitate workers' safety awareness and prevent injuries and fatalities on construction sites. Traditional training methods are time-consuming, low participation, and less interaction, which is not suitable for students who are born in Generation Z (Gen Z) and expect to be positively engaged in the learning process. With the characteristic of immersive, interaction, and imagination, virtual reality (VR) has become a promising training method. The purpose of this study is to explore Gen Z students' learning differences under VR and traditional conditions and determine whether VR technology is more suitable for Gen Z students. Design/methodology/approach: This paper designed a comparison experiment that includes three training conditions: VR-based, classroom lecturing, and on-site practice. 32 sophomore students were divided into four groups and received different training methods. The eye movement data and hazard-identification index (HII) scores from four groups were collected to measure their hazard-identification ability. The differences between the participants before and after the test were tested by paired sample t-test, and the differences between the groups after the test were analyzed by one-way Welch's analysis of variance (ANOVA) test. Findings: The statistical findings showed that participants under VR technology condition spent less time finding and arriving at the Areas of Interest (AOIs). Both the eye movement data and HII scores indicated that VR-based safety training is an alternative approach for Gen Z students to traditional safety training methods. Originality/value: These findings contribute to the theoretical implications by proving the applicability of VR technology to Gen Z students and empirical implications by guiding colleges and universities to design attractive safety training lessons.
| Item Type: | Article |
|---|---|
| Uncontrolled Keywords: | construction safety; eye-tracking technology; generation z students; hazard identification ability; safety training |
| Index terms: | methodology, classroom, construction safety, injury, movement, construction site, experiment, virtual reality, fatalities, interaction, safety training, variance, hazard identification |
| Subjects: | environmental health, occupational health and safety management, measurement and scaling, health conditions and diseases, health risk and incident analysis, work location, data collection methods, virtual reality, behavioral psychology, financial risk, research methods, health behaviours and lifestyles, construction type |
| Topics: | Sustainability, Health and Safety, Construction Technology, Research Practice, Cost Management, Site Management, Digital Applications |
| Descriptive scope: | 5 PCTEA |
N.B. Descriptive scope is a count of how many of the five facets of empirical research are indicated by the words used in title, abstract and keywords. It is not intended as a judgement on the research; merely a count of the kind of word we would expect to indicate Phenomenon, Concepts, Theoretical framing, Empirical techniques, Analytical techniques. If all five are present, then a code of “5 PCTEA” will indicate this. If you feel the coding for this record is questionable, we welcome discussion around the terms we matched or the way we categorized them. The facet you would expect may not be coded, or a facet may be coded inappropriately. This can also bear on a larger question, of which facets should be treated as defining in construction management research. Please get in touch, and we will look at it. More details here