Supportive communication between apprentices and supervisors: Development of a digital role play game

Zhang, R P; Lingard, H; Clarke, J; Greuter, S; Strazdins, L; LaBond, C and Doan, T (2025) Supportive communication between apprentices and supervisors: Development of a digital role play game. Engineering, Construction and Architectural Management, 32(7), pp. 4253-4274. ISSN 0969-9988

Abstract

Purpose: This paper describes the development of a digital role play game (RPG) designed to help construction apprentices to better communicate with their supervisors about issues with the potential to impact on their physical and psychological health and safety. Design/methodology/approach: A participatory approach was adopted to utilise the knowledge and insights of the target users to inform the digital RPG development. Apprentices and supervisors were interviewed to identify characteristics of effective supervisor-apprentice communication, which became the RPG's learning objectives. The scenarios constructed in the RPG were drawn from lived experiences shared by the apprentices in the interviews. During the development process, consultations were conducted with an advisory committee comprising of apprentices and supervisors to improve the realism of the RPG scenarios. Findings: Three scenarios were developed for the RPG. In each scenario, players are asked to make decisions at various interaction points about how the characters should respond to the unfolding and challenging situations. Scripts were developed for the game, which were acted out and motion captured to animate digital MetaHuman characters embedded in a virtual construction site. Two example situations are introduced in this paper to illustrate the development process. Originality/value: To our knowledge, the RPG introduced is one of the first applications of digital game-based training in the construction industry. The adoption of a participatory design approach ensures that the game content relates to real-world experiences. The digital RPG is highly interactive and engaging in nature and presents a novel approach to developing "soft" skills in construction.

Item Type: Article
Uncontrolled Keywords: communication; health and safety; role play game; supervisors; young workers
Index terms: construction industry, interaction, supervisor, realism, psychological health, methodology, participatory design, script, construction site, interview, health and safety, participatory approach
Subjects: behavioral psychology, health safety and environment, research methods, practitioner, industry analysis, health conditions and diseases, sociology, education and knowledge transfer, work location, design methods, data collection methods
Topics: Roles and Professions, Research Practice, Site Management, Design Practice, Health and Safety
Descriptive scope: 4 PCTE

N.B. Descriptive scope is a count of how many of the five facets of empirical research are indicated by the words used in title, abstract and keywords. It is not intended as a judgement on the research; merely a count of the kind of word we would expect to indicate Phenomenon, Concepts, Theoretical framing, Empirical techniques, Analytical techniques. If all five are present, then a code of “5 PCTEA” will indicate this. If you feel the coding for this record is questionable, we welcome discussion around the terms we matched or the way we categorized them. The facet you would expect may not be coded, or a facet may be coded inappropriately. This can also bear on a larger question, of which facets should be treated as defining in construction management research. Please get in touch, and we will look at it. More details here