Tutt D, H C (2013) Journeys through the cave: The use of 3D immersive environments for client engagement practices in hospital design. In: Smith, S D and Ahiaga-Dagbui, D D (eds.) Proceedings of 29th Annual ARCOM Conference, 2-4 September 2013, Reading, UK.
Abstract
One of the benefits of the growth in BIM use in the design and construction industries is the opportunity for increasing the involvement of, and interaction with, various stakeholders and end users through the design process. This includes the use of virtual models in collaborative 3D immersive environments, such as the CAVE (Cave Automatic Virtual Environment), during critical moments of client engagement. These opportunities and developing work practices have, however, received little academic attention. These encounters provide the opportunity for stakeholders to virtually experience the proposed design of buildings and spaces ahead of construction, and for design teams to communicate in a sensory and embodied way that the contract and design requirements are being met. This research uses video-based methods to study the collaborative, 'real world' design review work undertaken during client engagement sessions in the CAVE, in the context of a bidding process for a new NHS hospital. In this immersive setting, the navigable space is both a site of interactive encounter and an architectural model. It is argued that design teams establish a narrative to support the navigable space which the client participants experience, through the careful consideration and planning of their journey including what can be revealed or concealed along the way.
| Item Type: | Conference Paper (Paper) |
|---|---|
| Uncontrolled Keywords: | hospital; stakeholder; user participation; virtual reality; virtual prototyping |
| Index terms: | interaction, design and construction, bidding, design of building, virtual reality, virtual environment, virtual prototyping, design process, narrative, work practice, end user, user participation, design team |
| Subjects: | design methods, behavioral psychology, contractual arrangements, management, qualitative and interpretive research, innovation and technology management, building design, bidding, stakeholder, professional practice, virtual reality, participation process |
| Topics: | Research Practice, Design Practice, Procurement, Engineering Principles, Stakeholder Management, Digital Applications, Roles and Professions, Organizational Design |
| Descriptive scope: | 3 PCT |
N.B. Descriptive scope is a count of how many of the five facets of empirical research are indicated by the words used in title, abstract and keywords. It is not intended as a judgement on the research; merely a count of the kind of word we would expect to indicate Phenomenon, Concepts, Theoretical framing, Empirical techniques, Analytical techniques. If all five are present, then a code of “5 PCTEA” will indicate this. If you feel the coding for this record is questionable, we welcome discussion around the terms we matched or the way we categorized them. The facet you would expect may not be coded, or a facet may be coded inappropriately. This can also bear on a larger question, of which facets should be treated as defining in construction management research. Please get in touch, and we will look at it. More details here