Chavan, A. P.; Ghosh, S. and McCuen, T. (2026) Use of virtual reality in construction education: USA educators' perspectives. International Journal of Building Pathology and Adaptation, 44(4), pp. 849-866. ISSN 2398-4708
Abstract
Purpose – With the growing use of virtual reality (VR) in the design and construction industry, construction higher education has begun to integrate VR. Its current use by construction educators is limited to specific applications, and there is a lack of a comprehensive understanding of its overall utilization in construction education. This study investigated the integration of VR in construction education, focusing on the extent of its usage, factors influencing adoption, and the perceived benefits and barriers by educators in the USA. Design/methodology/approach – This study utilized a descriptive research design using a quantitative method. Data were collected through surveys of faculty members teaching in higher education construction programs across the USA affiliated with the Associated Schools of Construction (ASC). The collected data were cleaned, sorted, organized and then analyzed using descriptive statistics. Findings – Key benefits of VR, as perceived by educators, include enhanced student engagement and improved learning outcomes; however, there is some skepticism regarding its effectiveness as a teaching tool. At present, it is primarily utilized in areas like construction methods, materials and safety, while its application in areas such as cost estimation and sustainability remains relatively limited. Adoption of VR in construction higher education is facilitated by factors such as faculty training and institutional support, highlighting the direction of required efforts to fully realize VR's potential in construction education. Originality/value – Unlike most published studies that conducted meta-analyses of existing literature or examined specific VR applications in construction education, this study provides a comprehensive overview of VR use in construction higher education, based on survey responses from educators across the USA.
| Item Type: | Article |
|---|---|
| Uncontrolled Keywords: | benefits of VR; challenges of VR; construction higher education; construction programs; virtual reality |
| Index terms: | statistics, learning outcome, virtual reality, effectiveness, design and construction, research design, higher education, program, integration, construction education, methodology, quantitative method, virtual reality in construction, survey, construction method, student engagement, cost estimating, meta-analysis |
| Subjects: | research methods, professional education, building construction, digital engineering, contractual arrangements, software systems, performance management, organizational analysis, research evaluation and metrics, educational institutions, student development, data collection methods, mathematical modelling, research design and methodology, virtual reality, data analysis and analytics, financial and cost management |
| Topics: | Cost Management, Research Practice, Digital Applications, Organizational Design, Site Management, Procurement, Quality Management, Education |
| Descriptive scope: | 5 PCTEA |
N.B. Descriptive scope is a count of how many of the five facets of empirical research are indicated by the words used in title, abstract and keywords. It is not intended as a judgement on the research; merely a count of the kind of word we would expect to indicate Phenomenon, Concepts, Theoretical framing, Empirical techniques, Analytical techniques. If all five are present, then a code of “5 PCTEA” will indicate this. If you feel the coding for this record is questionable, we welcome discussion around the terms we matched or the way we categorized them. The facet you would expect may not be coded, or a facet may be coded inappropriately. This can also bear on a larger question, of which facets should be treated as defining in construction management research. Please get in touch, and we will look at it. More details here