Shu, Q.; Boey, K. Z. and Ludwig, F. (2026) Reinforcement learning-driven decision support for target-oriented branch pruning on urban trees. Smart and Sustainable Built Environment, 15(5), pp. 1917-1938. ISSN 2046-6099
Abstract
Purpose – The conventional design and management of urban trees often overlook the benefits of specific canopy shapes, despite their crucial role in enhancing thermal comfort and optimizing direct sunlight utilization. This study presents a novel workflow in which designers define target leaf areas, and a decision-support algorithm guides tree management specialists in regulating growth through branch pruning to meet these targets. Design/methodology/approach – We developed a framework that integrates a tree growth simulation game with a deep reinforcement learning (DRL) network for decision-making. The simulation predicts growth responses to pruning and assesses how closely the resulting structure matches the target leaf area. Based on the current tree state and reward feedback, the DRL network issues pruning decisions. The DRL network learns to optimize pruning strategies by iteratively interacting with the simulation game. Findings – The configured network proved effective in navigating the complex and extensive hybrid decision space associated with tree pruning. It successfully acquired techniques to minimize penalties and consistently achieve relatively high reward scores in the game. Research limitations/implications – High computational resource consumption remains a significant challenge. Additionally, the reward function lacks clear definitions that consistently guide the model toward the intended design targets. Originality/value – This work establishes a novel technical pathway for implementing the proposed workflow, employing a voxel approach in the design and management of urban trees. It facilitates multifunctional tree use aligned with explicitly defined design objectives. 2026
| Item Type: | Article |
|---|---|
| Uncontrolled Keywords: | branch pruning; computational design; quantitative structure model for trees; reinforcement learning; tree information modeling; voxel approach in design |
| Index terms: | urban tree, information modelling, sunlight, decision-making, workflow, reinforcement, strategy, penalty, designer, thermal comfort, methodology, decision support, resource consumption |
| Subjects: | management, regulatory law, building materials, environmental resource management, environmental engineering, digital design, research methods, decision analysis, renewable energy, profession, land management |
| Topics: | Construction Materials, Roles and Professions, Digital Applications, Research Practice, Sustainability, Legal Issues, Business Strategy, Risk Management |
| Descriptive scope: | 3 PCT |
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