Graham, P; Nourian, P; Warwick, E and Gath-Morad, M (2024) 'Rightsize': a housing design game for spatial and energy sufficiency. Buildings & Cities, 5(1), pp. 316-330. ISSN 2632-6655
Abstract
A chronic misallocation of housing space in the UK creates sufficiency problems because some people do not have enough space, whilst others use excess energy to heat and cool unoccupied rooms. Energy is also used to build new homes that compensate for redundancy in the existing stock. A sufficiency-oriented approach is introduced for new housing that encourages people in multi-apartment housing to respond to changing housing needs by merging an apartment they might own with adjacent modules of living space they could rent. Rental costs encourage the shedding of underused space, making spatial sufficiency more likely. Converting this theoretical basis into a conceptual framework, the aim is not only to explain sufficiency-oriented housing to new audiences. Rather it is to propose a design game through which to establish a functional unit for describing spatial and energy sufficiency. A beta version of the game—as a 'metagame' or context-adaptable blueprint—suggests this method has the potential to reveal strategic behaviours, produce a shared understanding of sufficiency, help to overcome institutional barriers to sufficiency-focused new-build housing, and produce qualitative (and potentially quantitative) data for analysis. Further development by the gaming community could make this accessible to diverse stakeholders.
| Item Type: | Article |
|---|---|
| Uncontrolled Keywords: | adaptability; adjustable housing; downsizing; flexibility; gaming; housing design; multifamily housing; space standards; space usage; sufficiency |
| Index terms: | housing design, housing need, adaptability, module, conceptual framework, housing, gaming, new-build housing, redundancy |
| Subjects: | housing and residential development, design process, architectural elements, theoretical framing, management, economic development, decision-making and reasoning, construction type, user focus |
| Topics: | Design Practice, Urban Studies, Human Resources, Construction Technology, Research Practice |
| Descriptive scope: | 3 PCA |
N.B. Descriptive scope is a count of how many of the five facets of empirical research are indicated by the words used in title, abstract and keywords. It is not intended as a judgement on the research; merely a count of the kind of word we would expect to indicate Phenomenon, Concepts, Theoretical framing, Empirical techniques, Analytical techniques. If all five are present, then a code of “5 PCTEA” will indicate this. If you feel the coding for this record is questionable, we welcome discussion around the terms we matched or the way we categorized them. The facet you would expect may not be coded, or a facet may be coded inappropriately. This can also bear on a larger question, of which facets should be treated as defining in construction management research. Please get in touch, and we will look at it. More details here